Shooter
by gotoAndPlay() | MIT
This demo project shows how to develop a full multiplayer realtime combat game with Godot and SmartFoxServer
This demo project shows how to develop a full multiplayer first/third person combat game with Godot and SmartFoxServer 3. The game utilizes SmartFoxServer 3's ability to mix TCP and UDP -based messaging. All critical game informations (shooting, animation
Urban Man - PolyMate - Low Poly Modular Character
by Alstra Infinite | Free Asset License (FAL)
A low poly modular character consisting of five parts
Urban Man | PolyMate Starter Low poly modular character consisting of five parts. Rigged to the humanoid mannequin for easy use and compatibility. All parts are compatible with future characters, allowing you to mix and match between the different clothes
City Folks - Low Poly Modular Characters
by Alstra Infinite | Free Asset License (FAL)
Pack of random free low poly modular characters
City Folks | PolyMate Starter Pack of random free low poly modular characters. Updated regularly to include more characters. CHARACTER LIST Dough Sensei Legendary Dough Sensei whose dough spinning skills defy gravity and logic, no pizzeria
Voxel Animation Plugin
by Wild Ox Studios | MIT
Frame-by-frame static mesh swap animation (voxel flipbook animation) for Godot 4, ported from the Wild Ox Studios Unreal Engine VoxelAnimation plugin. Instead of skeletal/skin animation, each frame is a separate mesh (e.g. a voxel model exported per-pose)
Full demo playable scene, character, and prefab ready to go! Concepts: ✅ VoxelAnimationSequence (Resource) — one named animation (e.g. "Walk"). ✅ Holds an ordered frames array of PackedScene (glTF/glb exports work well), a frame_rate, and a play_mode (
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