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Shooter 0

by gotoAndPlay() | MIT

This demo project shows how to develop a full multiplayer realtime combat game with Godot and SmartFoxServer

This demo project shows how to develop a full multiplayer first/third person combat game with Godot and SmartFoxServer 3. The game utilizes SmartFoxServer 3's ability to mix TCP and UDP -based messaging. All critical game informations (shooting, animation

Urban Man - PolyMate - Low Poly Modular Character 0

by Alstra Infinite | Free Asset License (FAL)

A low poly modular character consisting of five parts

Urban Man | PolyMate Starter Low poly modular character consisting of five parts. Rigged to the humanoid mannequin for easy use and compatibility. All parts are compatible with future characters, allowing you to mix and match between the different clothes

City Folks - Low Poly Modular Characters 0

by Alstra Infinite | Free Asset License (FAL)

Pack of random free low poly modular characters

City Folks | PolyMate Starter Pack of random free low poly modular characters. Updated regularly to include more characters. CHARACTER LIST Dough Sensei               Legendary Dough Sensei whose dough spinning skills defy gravity and logic, no pizzeria

Voxel Animation Plugin 1

by Wild Ox Studios | MIT

Frame-by-frame static mesh swap animation (voxel flipbook animation) for Godot 4, ported from the Wild Ox Studios Unreal Engine VoxelAnimation plugin. Instead of skeletal/skin animation, each frame is a separate mesh (e.g. a voxel model exported per-pose)

Full demo playable scene, character, and prefab ready to go! Concepts: ✅ VoxelAnimationSequence (Resource) — one named animation (e.g. "Walk"). ✅ Holds an ordered frames array of PackedScene (glTF/glb exports work well), a frame_rate, and a play_mode (

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