Rig Eye 2D
by Wolfish | CC0 1.0 Universal
Tool scene that helps with making moving animatable eyes in 2D. Features tracking Node2D positions, mouse cursor, fixed 2D positions, making eye pairs and more. Provides API of useful signals and methods, also animatable by AnimationPlayer. Usable in games
RigEye2D Godot Plugin What is this? Tool scene for Godot Engine that helps with making moving animatable eyes in 2D. Usable in games, animations, etc. Features: Tracking any Node2D position Tracking mouse cursor Tracking fixed Vector2 position Pairing
Eye Detection
by AgniGames | MIT
A real-time eye blink detection plugin for Godot 4 using MediaPipe. Detect blinks, measure blink duration, and create immersive gameplay experiences with simple signals and customizable visualization modes
Eye Detection for Godot 4 ⚠️ This plugin currently supports Windows only. ⚠️ Visualization feature can introduce lag, use on your risk (SSD Load) Bring your games to life with real-time eye blink detection powered by MediaPipe and a standard webcam
Anime Style Eyes (Procedural Eye Shader)
by Profesor Shader | MIT
This project contains a shader that will draw a procedurally generated anime style eye. It has a specular offset with different view angles, a very simple specular jitter animation, can track a target using a very simple script, and you can play with the
This is a quite simple, but IMHO nice, procedural anime style eye shader. Creating an eye this way instead of using a simple texture has some advantages. So I wanted to explore these advantages. My shader has a specular offset with different view angles
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