EZ-Tree For Godot
by leomclaughlin4 | MIT
EZ-Tree For Godot can generate 3D trees completely inside Godot, based on EZ-Tree by Dan Greenheck
A procedural tree generator for Godot 4, based on EZ-Tree by Dan Greenheck (MIT license). Two nodes: EZTree — generates a single tree mesh from adjustable parameters, rebuilding live in the editor as you tweak them. EZTreeDraw — paints forests of EZTree
FoliageFlow
by GdevSarvesh | MIT
FoliageFlow is a simple Godot plugin to paint, erase and scatter foliage like grass and bushes on 3D surfaces using MultiMeshInstance3D
FoliageFlow FoliageFlow is a tool that helps you paint foliages on 3D objects (having collision) in Godot 4. You can use it to add and remove foliage from 3D surfaces using a MultiMeshInstance3D. Installation To start using FoliageFlow copy the plugin to
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