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Mesh Tools 0

by AR3D | MIT

A bunch of random tools I created for my game project to help with mesh editing and generation. Includes a merge by distance operation, a feature to separate mesh islands, as well as helper functions to create physics bodies from meshes

Mesh Tools This is a bunch of helper functions that I've created for one of my projects. It suffered from the worst scope creep imaginable. Clean Up: rebuild_csg_node Bakes any CSG node and all it's children into one new CSGMesh3D. The children are then

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