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Mesh Tools 1

by AR3D | MIT

A bunch of random tools I created for my game project to help with mesh editing and generation. Includes a merge by distance operation, a feature to separate mesh islands, as well as helper functions to create physics bodies from meshes. This largely was

Mesh Tools This is a bunch of helper functions that I've created for one of my projects. It suffered from the worst scope creep imaginable. Clean Up: rebuild_csg_node Bakes any CSG node and all it's children into one new CSGMesh3D. The children are then

Constructive Solid Geometry (CSG) Demo 0

by Godot Foundation | MIT

This project showcases the various constructive solid geometry features supported by Godot

This project showcases the various constructive solid geometry features supported by Godot. CSG can be used to prototype level designs within the 3D editor. Language: GDScript Renderer: Forward

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