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Grand Strategy Map Editor 0

by Tycro Dev | MIT

GS Map is a Godot 4.5 GDExtension that provides editor tools for interacting with Europa Universalis provinces and country data as well as a shader pipeline that renders a map with smooth borders

GS Map is a Godot 4.5 GDExtension that provides editor tools for interacting with Europa Universalis provinces and country data as well as a shader pipeline that renders a map with smooth borders. Features: Smooth borders using HQX shader Compute

Province Map Builder 0

by Oskar Unn | MIT

Editor plugin for building province maps for grand strategy games. Define a map shape from an image, divide it into region layers, define metadata for each region, and render an interactive map at runtime

Documentation · Source code Features Map outline import — select an image in the Layers tab to extract the landmass outline as an editable polygon Divide-down layer hierarchy — define as many layers as you need (e.g. Continents → Countries → Provinces)

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