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Health, HitBoxes, HurtBoxes and HitScans 1

by ClutteredCode | MIT

2D and 3D Components to manage health, damage, and healing

Godot Health, HitBoxes, HurtBoxes, and HitScans Composable 2D/3D components for health, damage, and healing in Godot 4.5+. [!CAUTION] v5 renamed the simple nodes to Basic* and added advanced variants with typed actions and modifiers. Upgrade to v4.4.0

Health System 0

by John Söllner | MIT

A health and damage system for Godot 4.7, with profiles for 2D and 3D actors. Set up armor, resistances, loot drops and invincibility frames in the inspector. Add shields and regeneration when you need them

Health System A health and damage system for Godot 4.7. You add a HealthComponent to your actor. Everything else is set up as resources in the inspector: armor, resistances, loot drops, invincibility frames. A goblin with armor, a loot drop and a despawn

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