Viewport 3D Resolution Scaling Demo
by Godot Foundation | MIT
This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry
This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry. See Resolution scaling in the documentation for details. Language: GDScript Renderer: Forward
Anti-Aliasing 3D Demo
by Godot Foundation | MIT
This project showcases the various 3D antialiasing techniques supported by Godot
This project showcases the various 3D antialiasing techniques supported by Godot. Multisample antialiasing (MSAA): High quality, high performance cost. Does not blur the image. Does not affect shader-induced aliasing (such as specular aliasing) or alpha
loading more results...