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Viewport 3D Resolution Scaling Demo 0

by Godot Foundation | MIT

This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry

This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry. See Resolution scaling in the documentation for details. Language: GDScript Renderer: Forward

Anti-Aliasing 3D Demo 0

by Godot Foundation | MIT

This project showcases the various 3D antialiasing techniques supported by Godot

This project showcases the various 3D antialiasing techniques supported by Godot. Multisample antialiasing (MSAA): High quality, high performance cost. Does not blur the image. Does not affect shader-induced aliasing (such as specular aliasing) or alpha

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