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Anti-Aliasing 3D Demo 0

by Godot Foundation | MIT

This project showcases the various 3D antialiasing techniques supported by Godot

This project showcases the various 3D antialiasing techniques supported by Godot. Multisample antialiasing (MSAA): High quality, high performance cost. Does not blur the image. Does not affect shader-induced aliasing (such as specular aliasing) or alpha

Polygons and Lines 2D Demo 0

by Godot Foundation | MIT

A demo of solid and textured 2D polygons and lines using Polygon2D and Line2D

A demo of solid and textured 2D polygons and lines using Polygon2D and Line2D. In this project, solid Line2Ds are antialiased by using a specially crafted texture. By using a texture that is solid white on all its pixels except the top and bottom edges (

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