Godot Advanced Input System (GAIS)
by Taksharya Singh Jasrotia | MIT
GAIS is an isolated input system that can reduce of hassle of handling inputs individually. While also providing full context about the input and a bunch of handy information
🌟 Why Use Godot Advanced Input System (GAIS)? Input Source & Device Separation: Decouples physical hardware from player entities. This makes local co-op straightforward to implement while allowing a single player to seamlessly use multiple input devices
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