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BuildOnChangeOnly 0

by The Mover Cell | MIT

Rebuilds the C# project only when a file was changed and you went back to the editor window instead of every time you launch your game. Also rebuilds the project when opening the editor to prevent changes that occur when the editor is not open from

Rebuilds the C# project only when a file was changed and you went back to the editor window instead of every time you launch your game. Also rebuilds the project when opening the editor to prevent changes that occur when the editor is not open from

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