Godot Quick Resolution
Quickly change and test different Project Resolution settings directly from the Godot editor.
A lightweight editor plugin that lets you instantly switch between common resolutions (including many real device resolutions) without manually editing project.godot every time. Perfect for testing how your game looks on phones, tablets, desktops, and various aspect ratios.
Features
- One-click resolution switching in the editor
- Preloaded list of common and device-specific resolutions
- Fast testing of different window sizes and aspect ratios
- Minimal and non-intrusive design
- Easy to add your own custom resolutions
Installation
- Download or clone this repository.
- Copy the addons/quick_resolution/ folder into your Godot project's addons/ directory.
- Open your project in Godot.
- Go to Project → Project Settings → Plugins and enable Quick Resolution.
The plugin should now appear in the editor (usually as a right dock).
Usage
Once enabled, the plugin provides an easy interface to:
- Select from a list of predefined resolutions
- Apply the resolution immediately in the editor
- Test your game's UI and gameplay at different sizes
- Customize. (See /resources/presets/) Serialize your own ResolutionGroupsCollection into the editor's scene QuickResolutionEditorUI -> /scenes/quick_resolution_editor_plugin.tscn and work with your target platform's presets.
Device Resolutions
The addon includes many real-world device resolutions sourced from:
Any contribution — whether new resolution devices or functionality — is greeted with a warm welcome.❤️
Changelog for version v1.2
No changelog provided for this version.