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Description
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Access doc site here: https://indieshade.github.io/saveflow-lite/

Installation

  1. Download the zip file and extract the addons/saveflow_core and addons/saveflow_lite into your project folder.
  2. Enable the saveflow plugin in the project plugin settings.

Core features:

  • Scene-authored Save Graph workflow
  • SaveFlowNodeSource for saving selected node state
  • SaveFlowTypedDataSource for typed GDScript data
  • SaveFlowTypedStateSource for C# typed state
  • SaveFlowEntityCollectionSource for runtime-spawned entities
  • SaveFlowScope for domain-based save/load boundaries
  • Slot metadata, save cards, active slot helpers, autosave/checkpoint examples
  • Compatibility checks, setup health, scene validator, and authoring warnings
  • Pipeline signals for save/load lifecycle hooks without subclassing every source
  • DevSaveManager for editor-time save/load testing
  • Recommended template and examples for real Godot project workflows
  • Baseline C# wrappers and documentation

Lite & Pro

  • SaveFlow Lite focuses on the baseline save model: correctness, explicit ownership, diagnostics, and practical Godot workflows.
  • Advanced commercial features such as migration pipelines, cloud sync, restore orchestration, storage profiles, reference repair, and seamless background save workflows are planned for SaveFlow Pro.

Changelog for version v1.0.7

2026-07-31 16:38:46

No changelog provided for this version.

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