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Description
Changelog
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Access doc site here: https://indieshade.github.io/saveflow-lite/
Installation
- Download the zip file and extract the addons/saveflow_core and addons/saveflow_lite into your project folder.
- Enable the saveflow plugin in the project plugin settings.
Core features:
- Scene-authored Save Graph workflow
- SaveFlowNodeSource for saving selected node state
- SaveFlowTypedDataSource for typed GDScript data
- SaveFlowTypedStateSource for C# typed state
- SaveFlowEntityCollectionSource for runtime-spawned entities
- SaveFlowScope for domain-based save/load boundaries
- Slot metadata, save cards, active slot helpers, autosave/checkpoint examples
- Compatibility checks, setup health, scene validator, and authoring warnings
- Pipeline signals for save/load lifecycle hooks without subclassing every source
- DevSaveManager for editor-time save/load testing
- Recommended template and examples for real Godot project workflows
- Baseline C# wrappers and documentation
Lite & Pro
- SaveFlow Lite focuses on the baseline save model: correctness, explicit ownership, diagnostics, and practical Godot workflows.
- Advanced commercial features such as migration pipelines, cloud sync, restore orchestration, storage profiles, reference repair, and seamless background save workflows are planned for SaveFlow Pro.
Changelog for version v1.0.7
2026-07-31 16:38:46
No changelog provided for this version.