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Procedurally Physical Ecological Planet (PPEP)

Procedurally Physical Ecological Planet (PPEP) is a library of 2d nodes for Godot 4.6+, which can be used to create procedurally generated planets with physical and ecological features. It is designed to be lightweight, fast, and easy to use, making it suitable for a wide range of projects.

BSD-3-CLAUSE-CLEAR License Badge Godot Engine Badge Hosted on Codeberg Badge Godot Asset Store Badge

📦 Get It and Installation

From Godot Asset Store (Recommended)

  1. Download the asset directly inside the Godot Engine or from the Asset Library website.
  2. Unzip the file and copy res://addons/procedurallyphysicalecologicalplanet/ into your project's res://addons/ directory.
  3. Enable it in Project Settings -> Plugins.

From Codeberg

  1. Download the zip file from Codeberg.
  2. Unzip the file and copy res://addons/procedurallyphysicalecologicalplanet/ into your project's res://addons/ directory.
  3. Enable it in Project Settings -> Plugins.

Note: The Codeberg version is unstable (development version), while the Godot Asset Store version is stable. If you want to use the latest features, please use the Codeberg version. If you want a stable version, please use the Godot Asset Store version.

🧩 Modules

  • Planet: The main module of PPEP, which is responsible for generating livable planets. The default terrain is smooth. it can play the role of a planet with life. (If ensable auto_gen_mode to Just Terrain, it can as a terrestrial planet)
  • Asteroid: The sub of Planet module, which is responsible for generating asteroids. It has a optional asteroid style terrain, it's irregular. it can play the role of an asteroid and satellite.

🚀 Future Plans

  • Improve Environment Generation: PPEP will have improved environment generation capabilities to create more diverse and realistic ecosystems.
  • Destructible Terrain: PPEP will have the ability to create destructible terrain that can be modified during gameplay.
  • Weather and Water System: PPEP will have a weather system that can simulate different weather conditions, including rain, snow, and storms. It will also simulate the effects of weather on the ecosystem.

⚙️ Compatibility

  • Godot Engine: 4.6+ (Most features can run on Godot 4.5 even lower).
  • Physics: Godot Physics 2D.

📄 License

This project is licensed under the Clear BSD License and is subject to the Additional Declarations and Compliance Guidelines.

Please check the LICENSE file included in the addon folder for details or look at this.


Quick Start: The "Quick Start" guide has been moved to the Wiki on Codeberg.

More information and full description on codeberg

Changelog for version v1.1(3.1.1-release-d7730f86c8-build)

No changelog provided for this version.

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