Description
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Gaea 2.0 is an add-on for Godot 4, designed to empower your project with advanced procedural generation capabilities.

See the documentation for more details.

What's in a Name?

Gaea, in Greek mythology, is the personification of Earth - a nod towards the terrain and world generation capabilities this addon brings to your game development toolkit. Plus, we think it sounds pretty cool.

πŸ’« The Idea

Gaea uses a graph system to create a flow of customizable nodes for endless posibilities in generation, both 2D and 3D. Creating custom nodes is easy, too, so you aren't limited by what the addon has.

A graph showing a bunch of interconnected nodes leading to a final output node

Gaea can generate terrains such as:

Natural-looking terrain with grass, sand and water

Natural-looking cave-like system similar to Nuclear Throne, with chests, cacti and grass

Changelog for version v1.4.1

No changelog provided for this version.

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