Desktop Caster
by Nekitori Hakari | MIT
Cross-platform desktop screen capture GDExtension for Godot 4, written in Rust (Windows/DXGI, macOS/ScreenCaptureKit, Linux/PipeWire+X11)
🎥 Godot Desktop Caster GD Desktop Caster is a high-performance, cross-platform Godot 4.x GDExtension for real-time desktop screen capture. Written entirely in Rust, it utilizes native OS-level APIs to achieve minimal latency and zero overhead on Godot's
Window Capture
by punikonta | MIT
GDExtension to capture a specific window and provide it as a texture
Window Capture This GDExtension adds a node WindowCapture that captures a window (identified by its window title) and provides it as an ImageTexture . It's tuned for performance and uses the Windows Graphics Capture API. Works at least with Godot 4.6, but
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