Anti-Aliasing 3D Demo
by Godot Foundation | MIT
This project showcases the various 3D antialiasing techniques supported by Godot
This project showcases the various 3D antialiasing techniques supported by Godot. Multisample antialiasing (MSAA): High quality, high performance cost. Does not blur the image. Does not affect shader-induced aliasing (such as specular aliasing) or alpha
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