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PersistableObjects 0

by Doodle | MIT

Automatically persist objects between scene changes and on initialization. To use, simply add PersistComponent as a child of the object you want to persist and supply a unique_id

Automatically persist objects between scene changes and on initialization. This is meant to be used for things like preserving object positions between changing scenes, so they remain there when you return. Any attribute should be possible to persist, but

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