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Time Rewinder Delta 0

by Iko | MIT

A memory-optimized time rewind mechanic for Godot 4, for 2D & 3D games. Useful for gameplay mechanics (rewind powers, undo mechanics, replay/killcam systems) or for debugging. Check the README for the full documentation and credits

Time Rewinder Delta A memory-optimized time rewind mechanic for Godot 4, for 2D & 3D games. Useful for gameplay mechanics (rewind powers, "undo" mechanics, replay/killcam systems) or for debugging. Instead of storing a full copy of every tracked property

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