Licenses
Order

Sky Shaders 3D Demo 0

by Godot Foundation | MIT

An example of a sky shader in Godot. This shader features real-time volumetric clouds and physical sky with Raleigh and Mie scattering, which causes the sky's colors to adjust automatically depending on the sun angle

An example of a sky shader in Godot. This shader features real-time volumetric clouds and physical sky with Raleigh and Mie scattering, which causes the sky's colors to adjust automatically depending on the sun angle. The sun's angle is set automatically

loading more results...