Custom Drawing in 2D Demo
by Godot Foundation | MIT
A demo showing how to draw 2D elements in Godot without using nodes. This can be done to create procedural graphics, perform debug drawing to help troubleshoot issues in game logic, or to improve performance by not creating a node for every visible element
A demo showing how to draw 2D elements in Godot without using nodes. This can be done to create procedural graphics, perform debug drawing to help troubleshoot issues in game logic, or to improve performance by not creating a node for every visible
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