Description
Changelog
Reviews
Easy SFX manager for Godot Engine 4.x.
This is a manager for utilizing positional and non-positional audio in 3D projects. Written in GdScript and planned to be updated with time as C++ GdExtension. Current iteration is a very basic, robust solution to use as Singleton or as a scene Node based on user scenario.
Features
- Audio Players:
- 3D Audio
- Non-positional audio
- Positional and Non-positional player management
- Sound collections:
- Audio Libraries
- SFX Presets
- SFX:
- One Shot play
- Multi Stage SFX
- Quick sfx functions (play 3d audio, play random audio, etc.)
- Audio Queue:
- Audio player queue
- Preset instance queue
Planned
- Persistent audio (such as: bg music, looping sfx, ambient sounds)
- Better audio management (Bus and Bus fx management)
Documentation [WIP]
https://easy-sfx-manager.readthedocs.io/en/latest/
Changelog for version 1.0.0-alpha
No changelog provided for this version.