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Description
Changelog
Reviews

Godot AI

An AI assistant built directly into the Godot 4 editor. Ask questions, get code, insert it — without leaving the editor.

Features

  • Streaming chat — answers appear in real time as the AI types
  • Auto context — first message automatically includes your open script, scene tree, and project file list
  • @mention files — type @player.gd to inject any file into your message
  • Attach files — attach any .gd, .tscn, .md or .txt file with 📎
  • Insert code — paste AI-generated code directly into the open script at cursor
  • Create scripts — save AI code as a new .gd file, opens instantly in the editor
  • Editor actions — AI can create nodes, add scripts, run scenes, and rename nodes directly
  • Project memory — save key facts between sessions so AI remembers your project
  • Session history — conversations persist when you restart Godot
  • Quick actions — one-click Explain / Refactor / Comments / Find bugs for the open script
  • Multiple providers — Anthropic Claude, OpenAI, Google Gemini, or local Ollama
  • Light / dark theme — toggle to match your preference
  • Export chat — save any conversation as a .md file

Supported providers & models

Provider Models
Anthropic (default) claude-haiku-4-5, claude-sonnet-4-6, claude-opus-4-6
OpenAI gpt-5.4-mini, gpt-5.4, gpt-4.1-mini, gpt-4.1, o4-mini, o3
Gemini gemini-3.1-pro-preview, gemini-3.1-flash-lite-preview, gemini-2.5-pro, gemini-2.5-flash
Ollama llama3.1, llama3.2, mistral, codestral, deepseek-coder-v2, phi4

Installation

  1. Copy the addons/godot_ai/ folder into your project's addons/ directory
  2. Open Godot → Project → Project Settings → Plugins → enable Godot AI
  3. Click in the AI panel → select your provider → paste your API key → Save

API keys are stored in Godot's EditorSettings — never saved to project files, never committed to git.

Ollama (local AI, free)

  1. Install Ollama
  2. Run ollama pull codestral
  3. In settings: select Ollama, keep URL as http://localhost:11434

Security

  • API keys live in EditorSettings — outside your project folder, never committed to git
  • Nothing is sent except your messages and the context you explicitly enable

Changelog for version 0.1.0

No changelog provided for this version.

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