3 animated 2D weather effects for Godot 4, free, one line of code each. Every effect is a single shader on a single node: no textures, no particle setup, sharp at any size.
var rain := WeatherFX.add(self, "rain", {density = 0.8})
WeatherFX.add(self, "fog", {color = Color.LAVENDER}).fade_in(3.0)
rain.stop(2.0)
Want more?
Weather FX has all 12: lightning, a lake that reflects your scene, a waterfall, falling leaves, cloud shadows, god rays, heat haze, underwater caustics and a day-night cycle on top of these three. Same node, same code: install it over this one.
What's inside
- rain, with splashes where it meets the ground, snow and fog: they cover the screen and follow the camera, while the patterns stay put in the world.
- Colour, strength, speed and wind on every effect, plus density, drop length, flake size, fog height and more.
- Pixel-art mode:
WeatherFX.default_pixel_size = 4and the effects draw in crisp pixels that match your art. fade_in()andstop()for weather that comes and goes.- Drop a WeatherFX node in a scene and it previews itself in the editor.
Compatibility
- Godot 4.3 to 4.7, tested on both ends.
- Forward+, Mobile and Compatibility renderers: desktop, mobile and web.
- GDScript only: no C#, no GDExtension.
Install
Copy addons/weather_fx/ into your project. Open addons/weather_fx/demo/demo.tscn to try the effects.
License
CC BY 4.0: use it in any game, commercial or not, change it and share it, as long as you credit it. The credit line, for your game's credits:
Weather FX Free by heyheythere - https://heyheythere.itch.io/weather-fx-free - CC BY 4.0
Made with AI assistance (code, text, demo art), tested in Godot 4.3 and 4.7 on every renderer.
Changelog for version 1.0.2
2026-09-30 07:21:12
No changelog provided for this version.