Lente – Photo Mode for Godot
by Gibberi | MIT
A polished player-facing 3D photo mode with bounded free-flight movement, collision, lens controls, filters, supersampled captures, presets, localization, and an in-game gallery
Lente Lente is a photo mode for Godot 4.x. Add one node to a 3D scene and the current gameplay camera becomes a tactile, bounded photographic camera with collision, real lens controls, color grading, supersampled capture, presets, and an in-game gallery
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