Multi-channel Signed Distance Field Font Demo
by Godot Foundation | MIT
This is a demo of Multi-channel Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations
This is a demo of Multi-channel Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations. The multi-channel part refers to the font texture being generated in a way that allows for higher
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