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Rhythm Game Demo 0

by Godot Foundation | MIT

A simple rhythm game that utilizes strategies described in the article "Sync the gameplay with audio and music" from the Godot documentation

A simple rhythm game that utilizes strategies described in the article "Sync the gameplay with audio and music". Playback position jitter is resolved using the 1€ filter to achieve smooth note movements. The metronome sound was recorded by Ludwig Peter

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