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by hyprtuna | MIT

Adaptive music for Godot 4: a drift free musical clock with beat and bar signals, intensity driven layers, bar quantized section transitions and stingers, on top of the engine's own synchronized streams

Godot 4.3 and later will mix your stems for you. AudioStreamSynchronized keeps a set of layers sample locked and lets you change each layer's volume while it plays, and AudioStreamInteractive gives you a bar and beat quantized transition table. What the

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