Card Combat Engine
by Javier Islas | AGPL-3.0 license
Turn-based card combat engine in pure GDScript: turn FSM, mana, draw, creatures & spells, attack/defense/block with simultaneous damage resolution, and pluggable AI. Logic only — no UI, no autoloads, no editor tooling; pairs with any card presentation
If you're building a Digital TCG or CCG, a deck-building roguelike or any turn-based card battler in Godot, you've probably noticed the pattern: the popular card addons give you beautiful hands, drag-and-drop and pile management — and then you're on your
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