Audio Manager
by Saulo Souza | MIT
AudioManager is a powerful plugin for the Godot Engine that simplifies and enhances audio management in your game. It supports Omni, 2D, and 3D audio types, allowing you to control playback, trimming, looping, and various audio properties from a single
Audio Manager Plugin for Godot 4.5x A comprehensive audio management solution for Godot projects that provides enhanced control over audio playback with support for 2D and 3D audio streams, clipping functionality, and advanced audio properties. Audio
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