Description
Changelog
Reviews (2)

A set of Godot ResourceFormatLoader/ResourceFormatSaver based file formats designed as a "safe" drop-in replacement for .tres/.res files by simply changing the file extension.

Unlike other "parser-based filters" for actual .tres/.res files, the code doing the checking is the same code doing the loading/instantiating, thus making it more likely to "fail safe".

Just like them however, this does not define or rely on a new Resource-derived base class, instead serializing any Resource.

See the full README.md inside the addon for usage.

Changelog for version 1.0.6

2026-08-30 08:47:32

No changelog provided for this version.

Reviews

Recommended by Xananax Prozaxx - 20 June 2026

Extremely convenient way to bypass the "resources are unsafe" concern a lot of people are having.

Recommended by Leandro Benedet Garcia - 20 June 2026

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