Description
Changelog
Reviews (2)

A set of Godot ResourceFormatLoader/ResourceFormatSaver based file formats designed as a "safe" drop-in replacement for .tres/.res files by simply changing the file extension.

Unlike other "parser-based filters" for actual .tres/.res files, the code doing the checking is the same code doing the loading/instantiating, thus making it more likely to "fail safe".

Just like them however, this does not define or rely on a new Resource-derived base class, instead serializing any Resource.

See the full README.md inside the addon for usage.

Changelog for version 1.0.3

No changelog provided for this version.

Reviews

Recommended by Xananax Prozaxx - 20 June 2026

Extremely convenient way to bypass the "resources are unsafe" concern a lot of people are having.

Recommended by Leandro Benedet Garcia - 20 June 2026

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