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Description
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Batch Rename

Batch rename multiple selected scene nodes in the Godot editor — stop renaming nodes one by one.

Features

  • Select any number of nodes in the Scene tree, the panel lists them automatically
  • Naming template: prefix + sequence number, with configurable start value and fixed digit count (e.g. Item_01, Item_02, ... Item_10)
  • Real-time preview of every final name before applying
  • Conflict detection: duplicate new names (including names that clash with unselected siblings) are highlighted in red and skipped automatically
  • One-click apply with full Undo/Redo
  • Bilingual UI (English & Chinese)

How to use

  1. Install the addon and enable it in Project Settings > Plugins
  2. Select the nodes you want to rename in the Scene tree
  3. Open the Batch Rename dock panel
  4. Type a prefix and adjust the start value / digit count — the preview updates live
  5. Click Apply to rename, or Undo to revert

License

MIT — free to use in personal and commercial projects.

Changelog for version 1.0.1

2026-10-15 02:48:32

No changelog provided for this version.

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