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Ragdoll 2D is a procedural 2D humanoid ragdoll stickfigure controller for Godot 4. It uses ten physics bodies, a kinematic control body and PD pose controllers.

  • Stand, walk, jump, crawl, get back up and go fully limp.
  • Distance-driven gait avoids foot skating at different speeds and figure sizes.
  • Stand-up search tests the upright capsule against the physics world before standing.
  • Per-limb PhysicsMaterial and collision layers.
  • Input-agnostic: feed your own move axis and jump requests.
  • Impact and hurt sounds plus blood via the included Ragdoll2DImpactFx.
  • Signals for impacts and state changes when you want custom presentation.

Changelog for version v0.1.0

2026-11-01 13:29:54

No changelog provided for this version.

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