A Godot 4 editor plugin for people who want to stop clicking through the Scene Tree one node at a time. Check the nodes you want, pick an action, hit Apply — that's it.
Features:
- Show Node / Hide Node
- Enable / Disable Editable Children
- Duplicate Node (auto-detaches from the original scene if you duplicate an instanced scene)
- Reset Transform
Everything goes through Godot's native Undo/Redo, so Ctrl+Z works exactly like any built-in editor action.
I designed and tested this entirely on a mobile touchscreen, so if you've ever wanted a Godot workflow that doesn't punish you for not having a mouse and keyboard, this is for you.
There's also a PRO version with 16 actions and the ability to combine several in one Apply, if you want more: [ https://raykit-studio.itch.io/raykit-batch-actions-pro ]
Changelog for version v1.0.0-alpha
No changelog provided for this version.