Description
Changelog
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GodotX Label Up is a high-performance floating text system for Godot 4.5+ (2D), designed for damage numbers, heals, XP, gold, combos, and any animated floating text. Built to sustain 10,000+ simultaneous labels with zero frame spikes and no memory leaks.
Features:
- Global API:
GodotxLabelUp.show(position, text, style)andshow_xy(x, y, text, style) - Object pool: pre-allocated nodes, no runtime allocation after warmup
- Style-driven via
GodotxLabelUpStyle; built-in styles (Damage, Critical, Heal, XP, Gold, Fire, Ice, Poison, …) - 13 movement directions with fan spread; motion styles (Straight, Arc, Wiggle, Shake, Scale)
- Appear / exit transitions, stacking & jitter, optional follow target
- Signals:
label_spawned(id),label_finished(id)
Changelog for version 2.0.0
No changelog provided for this version.