Description
Changelog
Reviews
GodotInk
An ink integration for Godot Engine.
ink lets you write interactive narratives, for both text-centric games and more graphical ones. You can interact with the game state from your narrative by calling your own functions and/or reacting to changes in the stories themselves.
Features
GodotInk uses the official compiler and runtime, which mean there’s no added latency a port would have when something new releases. It also adds a lot of quality of life features:
- Stories as resources
- Automatic recompilation of .ink files when needed
- API fully accessible from C# and/or GDScript
- Receiving stories updates through signals
Documentation
Find the Quick Start Guide here.
Changelog for version v1.1.2
No changelog provided for this version.