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Description
Changelog
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GodotInk

An ink integration for Godot Engine.

ink lets you write interactive narratives, for both text-centric games and more graphical ones. You can interact with the game state from your narrative by calling your own functions and/or reacting to changes in the stories themselves.

Features

GodotInk uses the official compiler and runtime, which mean there’s no added latency a port would have when something new releases. It also adds a lot of quality of life features:

  • Stories as resources
  • Automatic recompilation of .ink files when needed
  • API fully accessible from C# and/or GDScript
  • Receiving stories updates through signals

Documentation

Find the Quick Start Guide here.

Changelog for version v1.1.2

No changelog provided for this version.

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