Description
Changelog
Reviews (1)
Shatter meshes into shards in Godot 4.
This addon creates a polygon explosion effect similar to Sword Art Online.
Usage:
- Add the addon to your game's
addonsfolder. - Attach the
ShardShatter.gdscript to a node. - In the
Editorgroup, setTarget Pathto the node you want to shatter (preferably aMeshInstance3D). - Press
Shatterto shatter the target node! - Alternatively, call the
shattermethod on the node with the script.
Changelog for version v2.1
No changelog provided for this version.