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Quest Manager for Godot 4

Quest Manager is a powerful, production-ready visual editor plugin for Godot 4 designed to help developers easily create, manage, and scale quest systems and complex stage workflows without writing boilerplate logic.

✨ Key Features

  • Visual Quest Graph: Plan out main quest lines, side quests, and sub-quests using an integrated node-based editor dock.
  • Stage Action Graphs: Drill down into specific quest stages to configure sequences of actions (dialogues, item rewards, triggers, state updates) with a dedicated secondary graph window.
  • Event-Driven Dependencies: Connect action nodes by events (e.g., finished, custom triggers) to build complex conditional execution flows.
  • Custom Action Support: Easily extend the system by writing your own custom actions as resources.
  • Inspector Integration: Seamlessly inspect and edit resource properties directly within Godot's standard workflow.
  • Data Persistence: Automatically saves quests and action sets as modular .tres resource files.

🚀 Getting Started

  1. Download or clone the addon into your project's addons/ directory.
  2. Enable the plugin under Project Settings -> Plugins.
  3. Open the Quest Graph dock in the bottom panel to start creating your quests!

📄 License

This asset is provided under the MIT License. Feel free to use it in both open-source and commercial projects.

Changelog for version v0.1

No changelog provided for this version.

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