Description
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Quest Manager for Godot 4
Quest Manager is a powerful, production-ready visual editor plugin for Godot 4 designed to help developers easily create, manage, and scale quest systems and complex stage workflows without writing boilerplate logic.
⨠Key Features
- Visual Quest Graph: Plan out main quest lines, side quests, and sub-quests using an integrated node-based editor dock.
- Stage Action Graphs: Drill down into specific quest stages to configure sequences of actions (dialogues, item rewards, triggers, state updates) with a dedicated secondary graph window.
- Event-Driven Dependencies: Connect action nodes by events (e.g.,
finished, custom triggers) to build complex conditional execution flows. - Custom Action Support: Easily extend the system by writing your own custom actions as resources.
- Inspector Integration: Seamlessly inspect and edit resource properties directly within Godot's standard workflow.
- Data Persistence: Automatically saves quests and action sets as modular
.tresresource files.
đ Getting Started
- Download or clone the addon into your project's
addons/directory. - Enable the plugin under Project Settings -> Plugins.
- Open the Quest Graph dock in the bottom panel to start creating your quests!
đ License
This asset is provided under the MIT License. Feel free to use it in both open-source and commercial projects.
Changelog for version v0.1
No changelog provided for this version.