Description
Changelog
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A simple Pong game. This demo shows best practices for game development in Godot, including signals.

Language: C#

Renderer: Compatibility

Note

There is a GDScript version available here.

How does it work?

The walls, paddle, and ball are all Area2D nodes. When the ball touches the walls or the paddles, they emit signals and modify the ball.

Changelog for version 4.7-6ad6167

No changelog provided for this version.

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