Description
Changelog
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A simple Pong game. This demo shows best practices for game development in Godot, including signals.
Language: C#
Renderer: Compatibility
Note
There is a GDScript version available here.
How does it work?
The walls, paddle, and ball are all
Area2D
nodes. When the ball touches the walls or the paddles,
they emit signals and modify the ball.
Changelog for version 4.7-6ad6167
No changelog provided for this version.