Bounded Buoyancy
by ValerieX | MIT
Real buoyancy for Godot 4: ships that sail, flood and sink, cannons, submarines, fishing and balloons in real water and air
Bounded Buoyancy makes things float properly. Most engines apply buoyancy as a force on the body's own mass, so anything much less dense than water can accelerate without limit: released under water, an air bubble reaches 815g in its first frame. Real
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