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This is a sample for testing button UI in game engines. The central area is optimized for text display.

In addition to the normal state layer, this set includes two additional layers for UI states (hover/active and disabled). Feel free to adjust the opacity to your liking.

It supports 9-Slice resizing (actually divided into 6 sections due to the landscape orientation), making it easy to position text.

Formats include SVG files (100% vector) and high-resolution transparent PNGs (normal, hover/active, disabled).

Changelog for version 1.0

No changelog provided for this version.

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