Description
Changelog
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Godot Barebones Modding Demo

A simple demo project for Godot 4.7 showing how you can create a basic modding system using Godot Resources

Features

  • Basic resource-based modding
  • Built-in mod creator allowing you to add modded items
  • Built-in random item testing
  • Custom item icons
  • Item rarities
  • Simple example able to be modified and easily expanded

Mod Creator

The built-in mod creator gives you access to a simple UI which generates modded items.

You can set the following fields:

  • Name
  • Icon
  • Rarity

After you finish the item, it generates a custom resource and saves it to your computer. The mod testing scene then loads these custom items.

Why I Made This

I made this demo because when I started developing games I was always interested in adding modding support. However, I felt all the resources I could find about adding modding were way too advanced. I built this simple demo to show how easy modding support can really be, as you can just load custom resources!

The goal of the demo is to give a small and easily understandable example you can mess around with or remix for your own projects, rather than advanced plugins or PCK loading.

Changelog for version V1.0

No changelog provided for this version.

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