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EasyBag is an inventory system plugin for Godot, focusing on high decoupling, data-driven design, and scalability. It is dedicated to accelerating and stabilizing medium-to-large RPG projects or any project requiring a highly customizable inventory system.

By leveraging Godot's Resource system, it allows you to compare item attributes and tags directly within the Godot editor panel, facilitating an organized workflow between programmers and game designers.

EasyBag also provides utility classes to quickly implement features like random item drops and crafting recipes. Of course, you are free to extend it however you like.

EasyBag是Godot中的一个库存系统插件,着力于高度解耦和数据化,和可扩展性,致力于加速和稳固中大型角色扮演游戏亦或者是需要高度定制化库存系统的项目。 配合Godot的资源类,使其可以在Godot编辑器面板中比较物品的属性或标签。实现程序员与策划人员的有序合作。 同时EasyBag也提供了些类快速实现如物品随机掉落,物品配方合成等功能。当然你也可以自己自由扩展。

Changelog for version v0.5

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