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A free pixel-art GUI theme for Godot 4. Set it in Project Settings and every Button, slider, tab, checkbox and window in your game takes it on. No 9-slice setup and no styling by hand.

Want more?

Pixel UI has six colour themes (stone, wood, sky, forest, royal and ember) and 50 icons: food, bombs, elements, trophies, locks, and a full menu set with sound, music, settings, save and delete. Same files and names: install it over this one.

What's inside

  • The wood theme as a Godot Theme resource: buttons (normal, hover, pressed, disabled), option buttons, checkboxes and radio buttons, sliders, progress bars, tabs, text fields, panels, windows with title bars, sunken item slots, tooltips, popup menus and scroll bars.
  • 20 icons, 16x16 and outlined: hearts (full, half, empty), coin, gem, key, potion, sword, shield, chest, star, bag, check, cross, arrows, info, user, play and pause.
  • A pixel font with all of printable ASCII, as a BMFont that Godot reads directly.
  • Health, mana, stamina and XP bar fills, and a mouse cursor at 1x to 4x.
  • Everything is also a plain PNG, so it works in any engine.

Compatibility

  • Godot 4.3 to 4.7, tested on both ends.
  • Forward+, Mobile and Compatibility renderers.
  • No scripts needed: the theme is a plain resource.

Install

Copy addons/pixel_ui/, set Default Texture Filter to Nearest, and choose themes/wood.tres under GUI > Theme > Custom. addons/pixel_ui/README.md has the details.

License

CC BY 4.0: use it in any game, commercial or not, change it and share it, as long as you credit it. The credit line, for your game's credits:

Pixel UI Free by heyheythere - https://heyheythere.itch.io/pixel-ui-free - CC BY 4.0

Made with AI assistance (code, text, graphics), tested in Godot 4.3 and 4.7 on every renderer.

Changelog for version 1.0.2

2026-09-29 22:43:55

No changelog provided for this version.

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