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This demo showcases a custom logger implementation, which runs in parallel with the built-in logging facilities (including file logging). The custom logger displays all messages printed by the engine in an in-game console.
See Logging in the documentation for more information about configuring the engine's logging and writing custom loggers.
Language: GDScript
Renderer: Compatibility
Changelog for version 4.7-6ad6167
No changelog provided for this version.