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A 3D magnet plugin. Adds Magnet3D as a node that will attract RigidBody3D's towards it in a magnet like manner to a defined target.

Can be used for:

  • Magnets
  • Tractor beams
  • Physics based cannons
  • And much more!

The Magnet3D node inherits Area3D so the area in which RigidBodies will enter it can be defined.

The Magnet3D node also has a target property so you can make the RigidBodies move somewhere that is not the middle, this allowes tractor beams and physics based cannons to be created.

There is also the ignore_type property which stops the magnet attracting RigidBodies on any axis's.

Changelog for version v1.2.0 stable

No changelog provided for this version.

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