Description
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A Godot addon for C# behaviour trees. Makes use of Eraclys' Behaviour Tree Nuget package under the hood to create node wrappers for the Fluent builder.
- Utilize common behaviour nodes for things like animations
- Extend these nodes for custom functionality
- Uses a custom GodotBehaviourContext
Also has a very crude debugging menu.
This is all very proof of concept. Any contributions are welcome.
Changelog for version 0.5.2
No changelog provided for this version.