Description
Changelog
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Open-Source Character Creation Tool Using Godot

Configura provides a flexible framework for building character creators, allowing developers to quickly integrate their 3D model into an interactive character creator. Our plugin automates much of the technical process required to connect 3D assets with in-engine character customization systems.

Features

  • Modular character assets (hair, clothing, accessories, etc.)
  • Mesh deformation via blendshapes
  • Skeletal deformation
  • Layered materials and color customization
  • Automatic UI generation based on imported mesh data
  • **And More

Documentation

Discord

If you'd like to stay up-to-date with the plugin or need assistance please join the Discord

Changelog for version v1.0.0

No changelog provided for this version.

Reviews

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