Description
Changelog
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Open-Source Character Creation Tool Using Godot
Configura provides a flexible framework for building character creators, allowing developers to quickly integrate their 3D model into an interactive character creator. Our plugin automates much of the technical process required to connect 3D assets with in-engine character customization systems.
Features
- Modular character assets (hair, clothing, accessories, etc.)
- Mesh deformation via blendshapes
- Skeletal deformation
- Layered materials and color customization
- Automatic UI generation based on imported mesh data
- **And More
Documentation
- Documentation Folder
- For information on creating your 3D model(s), refer to Artist Documentation
- For information on uploading your 3D model(s) and creating the character creator scene, refer to Developer Documentation
- For a more detailed description of under-the-hood scripts, refer to Internal Documentation
Discord
If you'd like to stay up-to-date with the plugin or need assistance please join the Discord
Changelog for version v1.0.0
No changelog provided for this version.