Description
Changelog
Reviews (0)

Mostly adapted from the "GUI in 3D Demo" provided by the Godot Foundation. While being very good as a reference, I found it hard to actually use it for anything so I made this.

Features:

  • Control the screen's resolution and physical size independently
  • Use the camera as a mouse when in captured mouse mode

To use, place a screen in a scene and then child GUI scenes to it. When the game runs it will reparent the child scenes into the screen, retaining whatever signal connections or configuration you set up.

Changelog for version 0.9

No changelog provided for this version.

Reviews

Interactive Screen 3D - Diegetic Interface has no reviews yet.

Login to write a review.

Consider supporting the creators!

If you enjoyed this asset consider supporting its creator. Follow the link below.