Description
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✨ Features
- Behavior Modes: Supports Static, Dynamic, and Following modes;
- Direction Snapping: Support for 2-way, 4-way, 8-way, or 360° (full analog) movement;
- Precise Calibration: Customize Deadzone, Touch Boundary, and Dynamic Area to ensure a professional control feel;
- Custom Visuals: Personalize the appearance with your own textures for the base and the stick;
- Input Actions: Automatically triggers defined
InputMapactions, allowing the use ofInput.get_vectororInput.get_axisin your scripts; - Tactile Feedback: Integrated and adjustable vibration for direction changes;
- Visual Debugging: Tools to visualize activation areas, deadzones, and boundaries directly in the Godot viewport.
Changelog for version v2.0.1
No changelog provided for this version.