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✨ Features

  • Behavior Modes: Supports Static, Dynamic, and Following modes;
  • Direction Snapping: Support for 2-way, 4-way, 8-way, or 360° (full analog) movement;
  • Precise Calibration: Customize Deadzone, Touch Boundary, and Dynamic Area to ensure a professional control feel;
  • Custom Visuals: Personalize the appearance with your own textures for the base and the stick;
  • Input Actions: Automatically triggers defined InputMap actions, allowing the use of Input.get_vector or Input.get_axis in your scripts;
  • Tactile Feedback: Integrated and adjustable vibration for direction changes;
  • Visual Debugging: Tools to visualize activation areas, deadzones, and boundaries directly in the Godot viewport.

Changelog for version v2.0.1

No changelog provided for this version.

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